Vecspine's SVG editor lets you import any vector file and edit it with professional-grade tools. Drag anchors, pull bezier handles, run boolean operations, manage layers, and export to any format — all offline, all yours.
Import any SVG and unlock full editing capabilities. Every path, anchor, and handle becomes yours to manipulate with precision.
Import any SVG file with proper viewBox handling. Your artwork maintains exact proportions and is never stretched or cropped.
Press N to edit every anchor and bezier handle. Drag nodes, adjust curves, add or delete points, and reshape paths with pixel precision.
Union, subtract, and divide shapes with Pathfinder-style operations. All boolean output is cleaned and refitted with smooth bezier curves.
Automatically detect SVG groups and layers. Ungroup, regroup, reorder shapes, and isolate individual color layers for focused editing.
Change colors, adjust opacity, modify strokes, and apply gradients. Recolor entire layers or individual shapes with one click.
Scale, rotate, skew, and align shapes with numerical precision. Smart guides snap to edges and centers for perfect alignment.
Every edit is tracked with full undo/redo. Experiment freely knowing you can always return to any previous state.
All editing happens locally on your machine. Your vectors never touch an external server — complete privacy guaranteed.
The same hotkeys as the desktop app — muscle memory transfers instantly from Illustrator or Inkscape.
Open any SVG file or drag it onto the canvas. Vecspine reads the viewBox and displays your artwork at perfect scale.
Use the Nodes tool (N) to edit anchors, run boolean operations, manage layers, adjust colors, and transform shapes with full control.
Export to SVG, PDF, PNG, DXF, G-code, EPS, HPGL, or any of 15+ formats. Your edits are preserved perfectly in every output.
Honest expectations: geometry always imports and becomes fully editable; decorative effects are flattened or skipped.
| SVG feature | Import | Editable after import |
|---|---|---|
| Paths & bézier curves | Full | Anchors, handles, segments |
| Rect / ellipse / circle / polygon | Full | Convertible to paths, then editable |
| Groups & nested groups | Detected | Ungroup / regroup / reorder |
| Fills, strokes, opacity | Full | Recolor layers or single shapes |
| viewBox scaling & units | Respected | Never stretched or cropped |
| Gradients | As-is | Fill kept; edit as flat color |
| Masks / filters / CSS animation | Skipped | Geometry only — trace rasters instead |
Import client SVGs, make quick edits, adjust colors, and export production-ready files without opening Illustrator or Inkscape.
Import design files, clean up paths, run boolean operations, and export to DXF or G-code for laser cutters, CNC routers, and plotters.
Edit imported vectors, separate colors, prepare film positives, and export print-ready files with zero font or compatibility issues.
Vecspine imports standard SVG paths, shapes, and groups. Complex effects like masks, filters, and CSS animations are not supported, but all basic geometry imports perfectly and becomes fully editable.
Yes. Vecspine always reads the SVG's viewBox to determine the true artwork size, so your vectors are never stretched, cropped, or letterboxed regardless of the source file's units or dimensions.
Absolutely. Press N to enter node editing mode. Drag anchors, pull bezier handles, add or delete nodes, straighten curves, and smooth corners — just like in Illustrator or Inkscape.
Yes. Select multiple shapes and use Ctrl+Shift++ for Union, Ctrl+- for Subtract, or Ctrl+Shift+- for Divide. All boolean output is cleaned and refitted with smooth bezier curves.
Yes. Vecspine automatically detects SVG groups and layers. You can ungroup, regroup, reorder shapes, and isolate individual color layers for editing.
Export to SVG, PDF, PNG, DXF (for CAD/laser), EPS, HPGL (for plotters), G-code (for CNC), cut contours, and more. All exports preserve your edits perfectly.
Import any SVG and edit every anchor, handle, and path. Boolean operations, layer management, and export to any format — all offline.