Vecspine builds the white underbase mask from your traced vector — solid white for maximum vibrancy or halftone white for a soft hand. Shrink the mask with a choke, or expand it outward to create a sticker-style outline border. 1-bit TIFF, PNG preview and PDF, offline.
The underbase is rendered from your traced vector at output DPI — crisp edges, precise edge control, and your choice of solid or screened white.
Full-coverage white underbase for maximum opacity and color vibrancy on dark garments — the DTF default.
Screened white at 25–200 LPI lays down less ink for a softer feel — ideal when a heavy white flood would print stiff.
Shrink the mask inward (choke) so white never peeks out, or expand it outward (outline) to create a 1–5 mm sticker-style white keyline border.
Combine a halftone center with an expanded outline to get a soft-hand screened middle surrounded by a solid white contour ring.
The mask is rendered from the traced vector at 300/600/1200 DPI, so edges stay crisp at any size — never a blurred raster copy.
Uncompressed 1-bit white-mask TIFF (BlackIsZero) drops straight into RIP and print pipelines.
A quick visual proof of the underbase + artwork composite so you can check choke and coverage before printing.
The underbase is generated entirely on your machine. Unreleased client artwork never leaves your computer.
Trace a raster or import vector artwork. Vecspine extracts the color layers the underbase will sit beneath.
Choose solid or halftone white. Set your edge mode: Exact, Choke (shrink in), or Outline (expand out for a border), then pick your DPI.
Write the 1-bit TIFF white mask, a PNG preview and a PDF proof — named after your artwork automatically.
Starting points — always confirm with your press, garment and RIP, but these are safe defaults.
| Job | Mask / edge | Notes |
|---|---|---|
| DTF standard | Solid · Choke 0.1–0.2 mm | Slight shrink, no white halo after pressing |
| DTG dark garments | Solid · Choke 0.2–0.3 mm | Heavier choke for stretchy fabrics |
| Soft-hand tees | Halftone · 45–55 LPI | Less ink, softer feel, still opaque enough |
| Sticker / Contour border | Solid or Halftone · Outline 1–3 mm | Expands the white mask outward for a die-cut sticker look |
| Heavy white flood | Solid · Exact (0 mm) | Full coverage when color sits on black |
A white ink layer printed beneath the CMYK image so colors stay vivid on dark garments. Vecspine generates the white mask from your traced vector, not from a flattened raster.
Choke shrinks the white mask inward (0–1 mm) so the white never peeks out past the color layer after pressing. 0.1–0.3 mm is typical for DTF and DTG.
Yes. The Edge mode lets you expand the white mask outward (1–5 mm) to create a solid white keyline or contour border. When combined with a halftone mask, you get a solid white outline ring around a soft-hand screened center — perfect for sticker-style DTF prints.
Solid white gives maximum opacity and color vibrancy. Halftone white (25–200 LPI) lays down less ink for a softer hand on garments — ideal when a heavy white flood would feel stiff.
A 1-bit TIFF white mask for RIP and print pipelines, a PNG preview for quick visual proofing, and a PDF proof page. Files are named after your artwork automatically.
Yes. The mask is rendered from the traced vector at your chosen output DPI (300/600/1200), so edges stay crisp at any size; the choke or outline is applied mathematically after rendering.
Yes. The underbase is generated entirely on your machine. Client artwork never leaves your computer.
Solid or halftone underbase with precision edge control — offline, in one click.